Session 3
Primary Particles & Visualization
Objectives
- Explain how to shoot the initial / primary particles in the simulation
- Provide some information on the way to randomize such particle characteristics
- Explain how to initiate, save, restart the random engine status
- Introduce the visualization system.
- Explain its philosophy and the concept of visualization drivers.
Presentations
- Primary Particles ( slides )
- Primary particle generation, G4VUserPrimaryGeneratorAction and G4VPrimaryGenerator classes, Primary vertex and primary particle, Built-in primary particle generators, Particle gun, GPS, Interfaces to HEPEvt and HepMC
- Random number generators ( slides )
- Introduction, HepRandom engine, /random commands
- Visualization 1 ( slides )
- Introduction to Visualization, Quick Looks at Eight Visualization Drivers, Basic Visualization Commands
- Use of G4ParticleGun
- Randomizing particle direction, Storing/retrieving random generator status
- Explore vis commands