Objectives
- Explain how to build a geometry:
- Defining the materials composing it
- Describing the key concepts to represent geometries in Geant4
- Exposing the basic placement method
- Exposing a first set of geometrical shapes (also called solids)
- Introduce how to control your application in the Qt graphical interface environment
- Expose the various documentation and aid sources
- Introduce the Geant4 User Interface (UI) philosophy
- Exposes structure of macro file commands and basic commands
- Explain how to make your application UI-sensitive
Material Definition ( slides )
Geometry 1 ( slides )
User Documents ( slides )
User Interface 1